Material Interactions Design Lab
[Theme]

Design, research through design, surveillance, smart evices, speculative design, probes

[Case Study]
Project Overview

[Missing]

‍

Process Images
01 - FRAMES

Frames is an eccentric surveillance camera device that televisually displays a spectrum of extraction states ranging from basic video streaming to advanced object detection and synthetic media generation. Frame has two units: Frame 1 (From) and Frame 2 (To),which function as sensor and display units respectively.

‍

02 - SHELL

Shell is an eccentric camera, mic, and GPS device that cannot be powered off. It continously extracts data from its surroundings. Users can physically move Shell to alter its sensing capabilities. Shell is positionally unstable and tends to float around. It uses loud noises and bright lights to compel people to recharge it when its power is low.

03 - WALL

Wall is an eccentric smart speaker system that continuously listens, learns,and textually displays its interpretations and speculative extrapolations to nearby users. Depending on the selected mode, Wall may or may not let those nearby know it is listening

04 - ROOM

Room is an eccentric environmental monitoring system that interprets the social, emotional, and behavioral micro-climate of an architectural space. Room is constantly attempting to “read the room

[Outcomes]
Publications
→ "Wall, An Eccentric Design Probe: Exploring and Exposing the Sense-and-Extract Paradigm"